Hacktoberfest '21
Hacktoberfest is an annual event that celebrates open source, and I will be working on my video game for programmers this month.
This Month in Lunaria – July 2021
Lunaria is now using the Godot engine, updates can be streaming to clients through the gRPC API, and camera controls have been implemented.
Fully Automated Dependency Upgrades with Dependabot and GitHub Actions
Dependabot is an app for GitHub that automates dependency upgrades through pull requests. When maintaining many or large projects, manually merging these pull requests can take quite some time. Luckily, the process can be fully automated with the help of one or two GitHub Actions.
gRPC
Lunaria is a video game for programmers, in which players write code to interact with the game through an API. This post introduces Lunaria's API that is built using the gRPC framework.
Announcing Lunaria
Lunaria is an ambitious open source project to create a video game for programmers. Write code to build a base, launch into space, and explore an infinite universe shared with other players.
Turtles All the Way Down
Four weeks ago I wrote a lengthy post about why I want to build a video game
for
programmers [https:
Why I Want to Build a Video Game for Programmers
As an avid gamer, I love the structured challenges and feedback loops that video games provide. Especially when there are
For a Readership of One
The beginning of a new year is a great opportunity to reflect and set new goals.
Writing is one thing
Dockerized Databases with Sinatra
The fifth post in a series on building a microservice with Sinatra and ActiveRecord and deploying it with Docker, in which we run Postgres in Docker.
How to set up Sinatra with ActiveRecord
The fourth post in a series on building a microservice with Sinatra and ActiveRecord and deploying it with Docker, in which we add ActiceRecord to the Sinatra app.