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open source

A collection of 5 posts
A robot's head, which is the logo of DEV x BOTS, on top of a map with topological contour lines
devxbots

DEV x BOTS

After years of experimenting with automation and developer tools, I am starting DEV x BOTS to create an automation platform for developers. We all have tasks that could just be automated, if that was easier to do.
Aug 8, 2022 4 min read
Auto Traffic Control – Version 0.3.0
gamedev

Auto Traffic Control – Version 0.3.0

Version 0.3.0 introduces a new Node SDK to play the game with JavaScript or TypeScript. And a new in-depth tutorial about playing the game with TypeScript is available on the website.
Apr 23, 2022 2 min read
Screenshot of the game Auto Traffic Control, version 0.2.0
gamedev

Auto Traffic Control – Version 0.2.0

Version 0.2.0 is the first public release of my video game Auto Traffic Control. This post introduces the release and its most important changes, and describes the plans for the game's next release.
Apr 17, 2022 4 min read
godot-logger – A Rust Logger for Godot
gamedev Featured

godot-logger – A Rust Logger for Godot

While building a game with Rust and Godot, I wanted to see log messages in Godot's editor. Because I could not find an existing solution, I went ahead and created godot-logger, a crate that prints to Godot's output console.
Oct 20, 2021 3 min read
Hacktoberfest 2021 Wallpaper
github

Hacktoberfest '21

Hacktoberfest is an annual event that celebrates open source, and I will be working on my video game for programmers this month.
Oct 2, 2021 4 min read
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